Now I will teach you how to use built-in variables to change properties of objects in the game.
Notice how when you are playing in solo mode and you show the tools, you can see two windows on the right
side of the screen. These windows are the explorer window, and the properties window. You will also notice
how when you select a brick in-game, the properties window shows a bunch
of different values. Most of these values can be modified by changeing
their values in the properties window. You can use scripts to change the values of built-in variables.
For example, place this script in a brick and you will see that it changes 50% transparent 10 seconds after
the game starts:
wait(10) -- Wait 10 seconds
script.Parent.Transparency = 0.5 -- Modify the built-in variable "Transparency" to make the brick turn 50%